Teacher-Facing Resources

Type:Application Exercise

Estimated Time:45 minutes

Grades:3-8

Score Type:Not Scored

Available Language: English


Vocabulary: event-driven code, events, sequence, sequential code


Objectives:

  • Students will apply what they learned about the difference between events and a sequence of instructions.
  • Students will create their own EasyCode challenges about events.
  • Students will solve challenges created by their classmates.

Subjects:

Algorithm Development 

Technology Education > Information Technology > Programming > Algorithm Development 

Algorithms 

Technology Education > Information Technology > Programming > Algorithms 

Assignment Statements 

Technology Education > Information Technology > Programming > Assignment Statements 

Basic Techniques 

Technology Education > Information Technology > Programming > Basic Techniques 

Control Structures (sequential,conditional etc.) 

Technology Education > Information Technology > Programming > Control Structures (sequential,conditional etc.) 

Control Structures: Selection Control Statements 

Technology Education > Information Technology > Programming > Control Structures: Selection Control Statements 

Customization of Learning Environment i.e. Desktop, Apps,etc. 

Technology Education > Information Technology > Student Use > Customization of Learning Environment i.e. Desktop, Apps,etc. 

Data Analysis 

Technology Education > Information Technology > Programming > Data Analysis 

Data Structures and Syntax 

Technology Education > Information Technology > Programming > Data Structures and Syntax 

Event-based 

Technology Education > Information Technology > Programming > Event-based 

Experimentation

Technology Education > Information Technology > Technology Use In Society > Design Process > Experimentation

Final Product i.e. Animation, Game 

Technology Education > Information Technology > Programming > Final Product i.e. Animation, Game 

Functions 

Technology Education > Information Technology > Programming > Functions 

General / Basic Concepts of 

Technology Education > Information Technology > Programming > General / Basic Concepts of 

Keyboard Use / Input, Output Devices / Proficiency of use

Science > History / Technology / Social Perspectives > Computer Science > Computer skills > Keyboard Use / Input, Output Devices / Proficiency of use

Operator Precedence 

Technology Education > Information Technology > Programming > Operator Precedence 

Program Execution 

Technology Education > Information Technology > Programming > Program Execution 

Programming / Code Development: Game Events 

Technology Education > Media Production > Game Design > Programming / Code Development: Game Events 

Programming / Code Development 

Technology Education > Media Production > Game Design > Programming / Code Development 

Vocabulary 

Technology Education > Information Technology > Programming > Vocabulary 

Web-based Game Design

Technology Education > Information Technology > Internet > Web-based Game Design
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