Coding

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Type:Application Exercise

Estimated Time:20 minutes

Score Type:Auto Score

This application exercise automatically provides a score to your gradebook

Available Language: English


Vocabulary: Computational Thinking, Design, Digital Drawing Tool, Pattern's Rule, Patterns, Rule, School, School Spirit, Structure


Objectives:

  • Students create a pattern.
  • Students complete a pattern.

Subjects:

2-dimensional shapes

Mathematics > Geometry > Identify Shapes > 2-dimensional shapes

Arts 

Information Technology > Connects to Other Disciplines > Arts 

Critical / Analytical Thinking

Language Arts > Life Skills Daily Life > Critical / Analytical Thinking

Design Sorting Algorithms 

Information Technology > Programming > Design Sorting Algorithms 

Design/ construct / evaluate models

Information Technology > Technology Use In Society > Design Process > Design/ construct / evaluate models

Engineering

Science > Concepts and Processes > Data Analysis and Interpretation > Engineering

Engineering

Science > Concepts and Processes > Student Application > Investigate / Investigation > Engineering

Fonts / Graphics Symbols

Language Arts > Computer Literacy Skills > Personal Use > Fonts / Graphics Symbols

General

Mathematics > Number Operations > Patterns > General

Instructions

Language Arts > Communication > Listening Strategies / Context > Follow Directions > Instructions

Look for and make use of structure

Mathematics > Process Standards > Common Core > Look for and make use of structure

Math in Daily Life

Mathematics > Process Standards > Math in Daily Life

Methods/Steps/Strategies

Mathematics > Process Standards > Problem Solving > Methods/Steps/Strategies

Pattern Recognition 

Information Technology > Programming > Pattern Recognition 

Problem Solving Tools 

Information Technology > Software Applications > Problem Solving Tools 

Problem Solving 

Information Technology > Student Use > Problem Solving 

Safety Signs / Words / Symbols

Language Arts > Life Skills Daily Life > Safety Signs / Words / Symbols

Steps to Complete a Task

Information Technology > Technology Use In Society > Design Process > Steps to Complete a Task

Translate

Mathematics > Number Operations > Patterns > Translate
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Standards:

S.3.d Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions.
S.4.c Students develop, test and refine prototypes as part of a cyclical design process.
Math.Content.K.G.A.1 Describe objects in the environment using names of shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to.
Math.Practice.MP1 Make sense of problems and persevere in solving them.
Math.Practice.MP7 Look for and make use of structure.
ISTE seal of compliance for proficiency student standards ISTE seal of compliance for readiness student standards
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