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Teacher-Facing Resources

Type:Lesson

Estimated Time:12 minutes

Grades:K-2

Score Type:Automatically Graded

Work completed by a student will be automatically graded and the grade will be sent to the Learning Management System (LMS) gradebook

Available Languages: English, Spanish


Vocabulary: color palette, drag and drop, drawing area, drawing software, fill color, graphics, graphics software, mouse, shape tool, tool box


Primary Objectives:

  • Student learns to use the mouse to drag, click, and select objects.
  • Student learns to use the Fill tool to fill a shape with color.
  • Student learns how to use the Oval tool to draw circles and ovals.
  • Student learns how to use the Rectangle tool to draw squares and rectangles.
  • Student learns how to use tools and colors to draw a picture.

Secondary Objectives:

  • Student practices recognizing and drawing shapes, including circles, ovals, rectangles, squares, and triangles.
  • Student practices combining shapes to make other shapes and objects.
  • Student practices recognizing and using colors, including black, brown, gray, green, orange, pink, purple, red, white, and yellow.
  • Student practices recognizing numbers 1, 2, 3, 4, and 5.
  • Student draws and identifies physical education equipment, including blacktop, cones, flying disc, kickball, scoreboard, soccer ball, and tennis ball.

Subjects:

2-dimensional shapes

Mathematics > Geometry > Identify Shapes > 2-dimensional shapes

Color Identification, Use and Manipulation 

Technology Education > Media Production > Multimedia / Video Production > Color Identification, Use and Manipulation 

Color Manipulation 

Technology Education > Information Technology > Digital Communications > Color Manipulation 

Compare/Contrast

Mathematics > Geometry > 2-D Figures > Compare/Contrast

Create Communication Products 

Technology Education > Information Technology > Digital Communications > Create Communication Products 

General/Properties

Mathematics > Geometry > 2-D Figures > General/Properties

Graphic Applications (includes pictures, labels, diagrams, charts) 

Technology Education > Information Technology > Software Applications > Graphic Applications (includes pictures, labels, diagrams, charts) 

Graphics/images (insert/modify) 

Technology Education > Media Production > Multimedia / Video Production > Graphics/images (insert/modify) 

Listening / Pay Attention

Language Arts > Communication > Media Literacy / Viewing > Comprehension > Listening / Pay Attention

Nonfiction

Language Arts > Writing > Visual Aids > Illustrations Drawings > Nonfiction

Student Evaluation and Selection of Tools / Software for Task 

Technology Education > Information Technology > Student Use > Student Evaluation and Selection of Tools / Software for Task 
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  • Students should be familiar with basic colors, including black, brown, gray, green, orange, pink, purple, red, white, and yellow. Students should also be familiar with shapes, including circles, ovals, rectangles, squares, and triangles.

  • All the drawings in this lesson relate to physical education tools. Therefore, students should be familiar with PE and basic items used in PE, such as balls, cones, blacktops, and so forth.

  • Students should be familiar with how magnifying glasses make items look bigger without changing the item's size. In this lesson, students use the Magnifier tool. They should understand that they are taking a closer look at their drawings, not enlarging them permanently.

  • Have students look around the classroom to find and sketch with pencils or crayons examples of shapes, colors, text, and numbers that combine to make objects. Then have students use a graphics program to draw the objects on the computer. Students can then look at each other's drawings and point out a shape, letter, or number that appears in the drawing. If time permits, the class might have fun looking at the drawings and guessing which classroom items each student drew. If time is limited, consider printing some of the drawings and posting them around the classroom. During free time, students can try to figure out which drawings represent which classroom objects.
S.6.d Students publish or present content that customizes the message and medium for their intended audiences.
1A-CS-01 Select and operate appropriate software to perform a variety of tasks, and recognize that users have different needs and preferences for the technology they use. (P1.1)
ELA-Literacy.SL.1.2 Ask and answer questions about key details in a text read aloud or information presented orally or through other media.
ELA-Literacy.SL.1.5 Add drawings or other visual displays to descriptions when appropriate to clarify ideas, thoughts, and feelings.
ELA-Literacy.SL.2.2 Recount or describe key ideas or details from a text read aloud or information presented orally or through other media.
ELA-Literacy.SL.K.2 Confirm understanding of a text read aloud or information presented orally or through other media by asking and answering questions about key details and requesting clarification if something is not understood.
Math.Content.2.G.A.1 Recognize and draw shapes having specified attributes, such as a given number of angles or a given number of equal faces. Identify triangles, quadrilaterals, pentagons, hexagons, and cubes.
Math.Content.K.G.A.1 Describe objects in the environment using names of shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to.
Math.Content.K.G.A.2 Correctly name shapes regardless of their orientations or overall size.
Math.Content.K.G.B.4 Analyze and compare two- and three-dimensional shapes, in different sizes and orientations, using informal language to describe their similarities, differences, parts (e.g., number of sides and vertices/''corners'') and other attributes (e.g., having sides of equal length).