Teacher-Facing Resources

Type:Lesson

Estimated Time:12 minutes

Grades:K-2

Score Type:Automatically Graded

Work completed by a student will be automatically graded and the grade will be sent to the Learning Management System (LMS) gradebook

Available Languages: English, Spanish


Vocabulary: color palette, drag and drop, drawing area, drawing software, fill color, graphics, graphics software, mouse, shape tool, tool box


Primary Objectives:

  • Student learns to use the mouse to drag, click, and select objects.
  • Student learns to use the Fill tool to fill a shape with color.
  • Student learns how to use the Oval tool to draw circles and ovals.
  • Student learns how to use the Rectangle tool to draw squares and rectangles.
  • Student learns how to use tools and colors to draw a picture.

Secondary Objectives:

  • Student practices recognizing and drawing shapes, including circles, ovals, rectangles, squares, and triangles.
  • Student practices combining shapes to make other shapes and objects.
  • Student practices recognizing and using colors, including black, brown, gray, green, orange, pink, purple, red, white, and yellow.
  • Student practices recognizing numbers 1, 2, 3, 4, and 5.
  • Student draws and identifies physical education equipment, including blacktop, cones, flying disc, kickball, scoreboard, soccer ball, and tennis ball.

Subjects:

2-dimensional shapes

Mathematics > Geometry > Identify Shapes > 2-dimensional shapes

Color Identification, Use and Manipulation 

Technology Education > Media Production > Multimedia / Video Production > Color Identification, Use and Manipulation 

Color Manipulation 

Technology Education > Information Technology > Digital Communications > Color Manipulation 

Compare/Contrast

Mathematics > Geometry > 2-D Figures > Compare/Contrast

Create Communication Products 

Technology Education > Information Technology > Digital Communications > Create Communication Products 

General/Properties

Mathematics > Geometry > 2-D Figures > General/Properties

Graphic Applications (includes pictures, labels, diagrams, charts) 

Technology Education > Information Technology > Software Applications > Graphic Applications (includes pictures, labels, diagrams, charts) 

Graphics/images (insert/modify) 

Technology Education > Media Production > Multimedia / Video Production > Graphics/images (insert/modify) 

Listening / Pay Attention

Language Arts > Communication > Media Literacy / Viewing > Comprehension > Listening / Pay Attention

Nonfiction

Language Arts > Writing > Visual Aids > Illustrations Drawings > Nonfiction

Student Evaluation and Selection of Tools / Software for Task 

Technology Education > Information Technology > Student Use > Student Evaluation and Selection of Tools / Software for Task 
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  • Students should be familiar with basic colors, including black, brown, gray, green, orange, pink, purple, red, white, and yellow. Students should also be familiar with shapes, including circles, ovals, rectangles, squares, and triangles.

  • All the drawings in this lesson relate to physical education tools. Therefore, students should be familiar with PE and basic items used in PE, such as balls, cones, blacktops, and so forth.

  • Students should be familiar with how magnifying glasses make items look bigger without changing the item's size. In this lesson, students use the Magnifier tool. They should understand that they are taking a closer look at their drawings, not enlarging them permanently.

  • Have students look around the classroom to find and sketch with pencils or crayons examples of shapes, colors, text, and numbers that combine to make objects. Then have students use a graphics program to draw the objects on the computer. Students can then look at each other's drawings and point out a shape, letter, or number that appears in the drawing. If time permits, the class might have fun looking at the drawings and guessing which classroom items each student drew. If time is limited, consider printing some of the drawings and posting them around the classroom. During free time, students can try to figure out which drawings represent which classroom objects.

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