Coding

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Type:Lesson

Estimated Time:90 minutes

Score Type:Auto Score

This lesson automatically provides a score to your gradebook

Available Language: English


Vocabulary: coding, debugging, for loop, loops, programming, range, sprites, variables


Objectives:

  • Students will learn to use a loop to avoid repeating commands.
  • Students will learn to use variables in a loop.
  • Students will learn to understand and modify range in a loop.

Subjects:

Algorithm Development 

Information Technology > Programming > Algorithm Development 

Algorithms 

Information Technology > Programming > Algorithms 

Analyze Algorithms 

Information Technology > Programming > Analyze Algorithms 

Basic Techniques 

Information Technology > Programming > Basic Techniques 

Critical Thinking

Information Literacy > ALA Information Literacy > Critical Thinking

Critical Thinking - Alternative Solutions 

Information Technology > Student Use > Critical Thinking - Alternative Solutions 

Critical Thinking and Decision Making Process 

Information Technology > Student Use > Critical Thinking and Decision Making Process 

Critical Thinking 

Digital Literacy > Student Use > Critical Thinking 

Data Analysis 

Information Technology > Programming > Data Analysis 

Data Structures and Syntax 

Information Technology > Programming > Data Structures and Syntax 

Experimentation

Information Technology > Technology Use In Society > Design Process > Experimentation

General / Basic Concepts of 

Information Technology > Programming > General / Basic Concepts of 

Iterations such as Nested Loops, Do-While Loops 

Information Technology > Programming > Iterations such as Nested Loops, Do-While Loops 

Keyboard Use / Input, Output Devices / Proficiency of use

Science > History / Technology / Social Perspectives > Computer Science > Computer skills > Keyboard Use / Input, Output Devices / Proficiency of use

Libraries (Code) 

Information Technology > Programming > Libraries (Code) 

Program Execution 

Information Technology > Programming > Program Execution 

Programming / Code Development 

Media Production > Game Design > Programming / Code Development 

Python

Information Technology > Programming > Programming Languages > Python

Variables 

Information Technology > Programming > Variables 

Visual Block

Information Technology > Programming > Programming Languages > Visual Block

Vocabulary 

Information Technology > Programming > Vocabulary 
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Standards:

S.4.d Students exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.
S.5.a Students formulate problem definitions suited for technology-assisted methods such as data analysis, abstract models and algorithmic thinking in exploring and finding solutions.
S.5.b Students collect data or identify relevant data sets, use digital tools to analyze them, and represent data in various ways to facilitate problem-solving and decision-making.
S.5.c Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.
S.5.d Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.
2-AP-10 Use flowcharts and/or pseudocode to address complex problems as algorithms. (P4.4, P4.1)
2-AP-11 Create clearly named variables that represent different data types and perform operations on their values. (P5.1, P5.2)
2-AP-12 Design and iteratively develop programs that combine control structures, including nested loops and compound conditionals. (P5.1, P5.2)
2-AP-16 Incorporate existing code, media, and libraries into original programs, and give attribution. (P4.2, P5.2, P7.3)
3A-AP-13 Create prototypes that use algorithms to solve computational problems by leveraging prior student knowledge and personal interests. (P5.2)
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