Keyboarding

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Type:Lesson

Estimated Time:12 minutes

Score Type:Auto Score

This lesson automatically provides a score to your gradebook

Available Language: English


Vocabulary: finger placement, key, keyboard, keyboarding, letters, lower row keys, number row keys, numbers, posture, punctuation, reach keys, touch keys


Primary Objectives:

  • Student learns proper posture for keyboarding.
  • Student learns to identify touch keys.
  • Student understands reach keys.
  • Student learns to type basic punctuation (without using the Shift key).
  • Student learns to type number row keys.
  • Student learns to type numbers without looking at the keyboard.

Secondary Objectives:

  • Student learns and practices using technology for real-world application.

Subjects:

Ergonomics 

Information Technology > Basic Operations and Concepts > Ergonomics 

Input Devices: Mouse, Keyboard, Remote Control, etc 

Information Technology > Basic Operations and Concepts > Input Devices: Mouse, Keyboard, Remote Control, etc 

Keyboarding 

Information Technology > Basic Operations and Concepts > Keyboarding 

Mathematics 

Information Technology > Connects to Other Disciplines > Mathematics 

Teacher Notes:

  • It might be helpful to post a diagram of a keyboard where students can view it. For this lesson, label the number row and middle keys, 5 and 6.

  • In this lesson, fingers are numbered to help describe to students which finger to use to type letters. The numbering is from 1 through 4, with Finger 1 being the index finger, Finger 2 the middle finger, Finger 3 the ring finger, and Finger 4 the little finger.

  • You might want to spend time watching students type and encourage them to use correct keyboarding finger placement and posture. While the hunt-and-peck method might seem faster to students at this point, remind them that in the long run, they'll be able to type much faster if they learn proper typing techniques.

  • In the You vs. Kangaroo game at the end of the lesson, students are rewarded with Australian-themed prizes, such as didgeridoos, sport boomerangs, freshwater crocodiles, cork hats, and Waltzing Matilda music boxes. If students do not beat the kangaroo, they receive Vegemite and butter sandwiches, shark-bitten surfboards, and stolen Emu eggs. Each prize is accompanied by a picture and a short description or fact about the item.

  • Students must type 70% of the letters correctly in each exercise to earn a point. Further, students earn 1 point if they beat the kangaroo at the end of the lesson. Students should take the lesson more than once to strengthen their keyboarding proficiency.

Extension Ideas:

  • You might want to have the class work together to create typing exercises for themselves. To do this, write the number row numbers on the board. Then have the class work together to create phrases that use the number row, lower row, upper row, and home row letters. Write the phrases on the board. After the class discussion, have students type the number row numbers and the phrases they created into a word processing document to create a practice sheet. Students should then print their practice sheets and save copies in a folder along with any other practice sheets they created. Practice sheets can be combined to form individual or class typing practice books.

Standards:

ISTE seal of compliance for proficiency student standards ISTE seal of compliance for readiness student standards
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