Online Safety

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Type:Application Exercise

Estimated Time:135 minutes

Score Type:Auto Score

This application exercise automatically provides a score to your gradebook

Available Language: English

Vocabulary: Cyber bullying Prevention, Empathy, Internet, Social Responsibility, Video, Word Processing Software


  • Students learn about empathy and why it is important for living in society, and what can happen if someone doesn't develop empathy.
  • Students learn about the harmful effects that cyber bullying can cause.
  • Student writes a reflection, role playing about how they would feel if the effects of cyber bullying happened to them, and how their parents would feel, to develop empathy for cyber bullying victims.
  • Students learn that when anonymous or using an avatar, it is still them, and they are held responsible for their acts, and the consequences of what they have done.
  • Students learn why it is important to act when they know someone else is being cyber bullied.
  • Students learn from teacher-led class discussion about the consequences of cyber bullying at the school district, state, federal, and civil levels.


Bullying and Harassment

Information Technology > Internet > Bullying and Harassment

Bullying and Harassment 

Information Technology > Internet > Bullying and Harassment 

Development of Safe Interactive Environments 

Information Technology > Internet > Development of Safe Interactive Environments 

Digital Citizenship

Information Literacy > Student Use - Digital Media > Digital Citizenship

Digital Citizenship 

Digital Literacy > Student Use > Digital Citizenship 


Language Arts > Life Skills Daily Life > Appreciate Diversity > Empathy

Group Presentations

Language Arts > Communication > Group Work > Group Presentations

Internet Safety

Language Arts > Computer Literacy Skills > Personal Use > Internet Safety

Internet Search Engines

Language Arts > Computer Literacy Skills > Research > Internet Search Engines

Negative Impact

Information Technology > Internet > Negative Impact

Negative Impact 

Information Technology > Internet > Negative Impact 

Plays / Skits / Acting / Role Playing

Language Arts > Communication > Speaking Strategies / Presentations > Performances > Plays / Skits / Acting / Role Playing

Power Point /Video

Language Arts > Communication > Multimedia Usage / Production > Create End Product > Power Point /Video


Information Technology > Internet > Safety


Information Technology > Internet > Safety 

Social Networking 

Information Technology > Internet > Social Networking 

Student Presentations 

Media Production > Multimedia / Video Production > Student Presentations 

Websites / Blogs / Email / Internet

Language Arts > Computer Literacy Skills > Personal Use > Websites / Blogs / Email / Internet
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S.2.a Students cultivate and manage their digital identity and reputation and are aware of the permanence of their actions in the digital world.
S.2.b Students engage in positive, safe, legal and ethical behavior when using technology, including social interactions online or when using networked devices.
S.2.d Students manage their personal data to maintain digital privacy and security and are aware of data-collection technology used to track their navigation online.
S.7.a Students use digital tools to connect with learners from a variety of backgrounds and cultures, engaging with them in ways that broaden mutual understanding and learning.
2-NI-05 Explain how physical and digital security measures protect electronic information. (P7.2)
ISTE seal of compliance for proficiency student standards ISTE seal of compliance for readiness student standards