Teacher-Facing Resources

Type:Application Exercise

Estimated Time:45 minutes

Grades:3-8

Score Type:Not Scored

Available Language: English


Vocabulary: click, event, events, feature, function, hippo, keyboard, mouse, toss


Objectives:

  • Students will learn about the toss function and the hippo.
  • Students will use the keyboard and mouse click events together.
  • Students will complete challenges 206-210 on EasyCode.

Subjects:

Algorithm Development 

Technology Education > Information Technology > Programming > Algorithm Development 

Algorithms 

Technology Education > Information Technology > Programming > Algorithms 

Analyze Algorithms 

Technology Education > Information Technology > Programming > Analyze Algorithms 

Assignment Statements 

Technology Education > Information Technology > Programming > Assignment Statements 

Basic Techniques 

Technology Education > Information Technology > Programming > Basic Techniques 

Conditional Statements 

Technology Education > Information Technology > Programming > Conditional Statements 

Control Structures (sequential,conditional etc.) 

Technology Education > Information Technology > Programming > Control Structures (sequential,conditional etc.) 

Control Structures: Selection Control Statements 

Technology Education > Information Technology > Programming > Control Structures: Selection Control Statements 

Customization of Learning Environment i.e. Desktop, Apps,etc. 

Technology Education > Information Technology > Student Use > Customization of Learning Environment i.e. Desktop, Apps,etc. 

Data Analysis 

Technology Education > Information Technology > Programming > Data Analysis 

Data Structures and Syntax 

Technology Education > Information Technology > Programming > Data Structures and Syntax 

Event-based 

Technology Education > Information Technology > Programming > Event-based 

Experimentation

Technology Education > Information Technology > Technology Use In Society > Design Process > Experimentation

Functions 

Technology Education > Information Technology > Programming > Functions 

General / Basic Concepts of 

Technology Education > Information Technology > Programming > General / Basic Concepts of 

Input / Output Procedures 

Technology Education > Information Technology > Programming > Input / Output Procedures 

Keyboard Use / Input, Output Devices / Proficiency of use

Science > History / Technology / Social Perspectives > Computer Science > Computer skills > Keyboard Use / Input, Output Devices / Proficiency of use

Program Execution 

Technology Education > Information Technology > Programming > Program Execution 

Programming / Code Development: Game Events 

Technology Education > Media Production > Game Design > Programming / Code Development: Game Events 

Programming / Code Development 

Technology Education > Media Production > Game Design > Programming / Code Development 

Variables 

Technology Education > Information Technology > Programming > Variables 

Vocabulary 

Technology Education > Information Technology > Programming > Vocabulary 
Show More

See how our curriculum can help you meet your instructional goals

Check it out